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By Thomas Wheeler

I have said this in many of reviews of retro-style action figures which seem to be catching on with collectors these days, but there can be no doubt that the top producer of action figures throughout much of the 1970's was a company called Mego. Their formula for creating 8", cloth-costumed, entirely compatible action figure lines (something of a coincidence but certainly a blessing for those of us who enjoyed multiple concepts during those years) by the use of a more or less common body mold with an easily attached head and assorted costumes, propelled them to the top of the action figure world. As did their licenses.

Along with securing the rights to both DC Comics and Marvel Comics, something which would likely be next to impossible today, at least for action figures, Mego also brought in the likes of Planet of the Apes, CHiPs, Starsky and Hutch, as well as a number of popular in-house creations, some based on established legends, such as Robin Hood, King Arthur, and assorted Western heroes and even Pirates!

But one of their most popular lines, was based on one of the most popular pop culture concepts of the time -- STAR TREK! The original series had run from 1966-1969. But despite being given a horrendous time slot in its third season by the network, which had been pressured by one of the most massive letter-writing campaigns in the history of television to continue the show, this persuading the network to continue the series but at the same time virtually ensuring its cancellation with the new time slot, Star Trek just would not die.

The 79 episodes of the original series entered the syndicated re-run market, where it garnered an entire new audience. The first Star Trek convention, which was expected to draw several hundred people, instead drew several thousand. Everyone was surprised -- the show's stars, the show's producers, and certainly the network, who were no doubt rather annoyed when told, in light of the relatively new ratings analysis process known as "demographics", that the demographically perfect show had been found. It was the one they'd just thrown off the air.

Star Trek would return, first as an animated series - ironically on the same network that can canceled it - and then as a series of highly popular theatrical movies, after an abortive attempt to start up a full second television series.

Through it all, though, Star Trek remained largely the same. It was the adventures of Captain Kirk, Mr. Spock, Dr. McCoy, and company, in the late 23rd century, starring William Shatner, Leonard Nimoy, DeForest Kelley, and the rest. They started to show some age, of course, and the uniforms and even the starship USS Enterprise changed, but it was still the same classic, iconic crew. And Mego produced a superb series of figures based on the original television series, and for the first movie.

Sadly, Mego itself didn't last too long after that. Following the debut of another science-fiction franchise, Star Wars, which Mego had not acquired the toy license for, the toy world changed. Kenner's 3-3/4" Star Wars figures, with the clothes molded as part of the body, altered the landscape of the action figure world forever. 8" cloth-costumed figures were seen as increasingly outmoded, and Mego simply could not keep up. The company closed its doors in the early 1980's.

In 1987, an all-new Star Trek series debuted in syndication. For the first time ever, the focus was not on Captain Kirk, Mr. Spock, and the rest of the crew of the Enterprise exploringthe galaxy in the 23rd century. Instead, this new series, titled STAR TREK THE NEXT GENERATION, jumped ahead into the latter half of the 24th century, aboard the USS Enterprise-D, a far larger and more sophisticated ship than its predecessors, and followed the adventures of Captain Jean-Luc Picard, Commander William Riker, Data, an android, Worf, the first Klingon to serve in Starfleet, and others, in a much bigger and more complicated galaxy than Kirk had ever known.

It was a gamble. Would the longtime, die-hard Star Trek fans accept an entirely new Star Trek? While there were a few holdouts, it worked. It worked so well that the series ran for seven seasons, more than double the original series, and spawned multiple spin-offs, including STAR TREK DEEP SPACE NINE and STAR TREK VOYAGER, which took place in the same 24th century setting, but in drastically different environs, with Deep Space Nine being set on a space station, and Voyager taking a starship crew and stranding them halfway across the galaxy; and finally STAR TREK ENTERPRISE, the ultimate prequel series, set in the 22nd century, before Kirk, Picard, or anyone else boarded a ship.

Unfortunately, by 1987, Mego was well out of business. After a short-lived line of action figures by Galoob, the Playmates toy company picked up the rights to Star Trek, and over a generous number of years produced a host of action figures based on not only Star Trek The Next Generation, but Deep Space Nine, Voyager, and even the Original Series. Their license ran out before they could do any figures from Enterprise.

Most of Playmates' figures were around 5" in height, give or take a bit. They did produce a 12" line of action figures, as well as a superb 9" line of cloth-costumed action figures, which was arguably as close as Playmates got to duplicating Mego's efforts. There was a considerable lineup here from all four Treks at the time, and they really are excellent figures.

But -- What if? What if Mego HAD continued to exist into the late 1980's? What if they had maintained the Star Trek license, and extended it into The Next Generation? What if?

Now, thanks to EmCe Toys, we have a pretty good idea. Several years ago, some enterprising (okay, bad pun, I know -- deal with it) individuals formed a company called EmCe Toys, whose logo bore a suspicious resemblance to an early Mego logo. There was a reason for this. With the blessing of Mego's founder, Marty Abrams, EmCe Toys set out to bring back the days of Mego. While they couldn't acquire the licenses to the "World's Greatest Super-Heroes" from DC and Marvel, they could obtain other licenses -- including Star Trek! Basing their figures entirely on the original molds, right down to the headsculpts from the original Star Trek line, EmCe brought back Kirk and the crew, even finally introducing figures of Sulu and Chekov, who had not been part of the original line, as well as presenting a host of classic Aliens from the line, including a vastly improved Gorn.

Doubtless there were those who wondered -- well, we've had other Star Treks since then. Wouldn't it be cool to have Mego-type figures of those characters? Apparently EmCe Toys wondered the same thing, because that's exactly what they've done. We now have official Mego-style figures from STAR TREK THE NEXT GENERATION!

This review will take a look at THE BORG, one of the deadliest enemies the Federation and Starfleet of the 24th century ever faced!

By the time of Star Trek The Next Generation, there was a need for a new enemy. The Klingons were more or less allies of the Federation now. The Romulans turned up to cause trouble from time to time, in fact moreso than they ever did in the original series. But certainly a new adversary was needed.

We wouldn't hear from the likes of the Dominion until Deep Space Nine came along, which was nearly at the end of Next Generation's run. The Ferengi were considered a failed experiment as enemies, their initial appearance regarded as far too comedic and off the wall, although with the establishment of Quark on Deep Space Nine, they would gain some decent stature in their own right. And the Cardassians just weren't distinctive enough.

But the Borg. They were different. They were dangerous. They were chilling. They were horrifying in what they did, and proved to be a major threat both in Next Generation and Voyager, even being one of the major enemies of one of the feature films.

The initial Star Trek figures from Mego featured a Klingon, then regarded as the major threat to the Federation. Small wonder that if EmCe wanted to mimic that by producing the greatest threat to the Next Generation Federation, they chose the Borg.

Let's consider some of the history of the Borg, and then have a look at the action figure.

The Borg are a collection of species that have turned into cybernetic organisms functioning as drones of the collective the hive, pseudo-race, dwelling in the Star Trek universe. The Borg take other species by force into the collective and connect them to "the hive mind"; the act is called assimilation and entails violence, abductions, and injections of cybernetic implants. The Borg's ultimate goal is "achieving perfection".

Aside from being the main threat in Star Trek: First Contact, the Borg play major roles in The Next Generation and Voyager television series, primarily as an invasion threat to the United Federation of Planets in the Alpha Quadrant, and serve as a major threat for the isolated Federation starship Voyager, which finds itself stranded in the Delta Quadrant, the home territiry of the Borg. Their key phrase is "Resistance is futile".

The Borg manifest as cybernetically-enhanced humanoid drones of multiple species, organized as an interconnected collective, the decisions of which are made by a hive mind, linked by subspace radio. The Borg inhabit a vast region of space in the Delta Quadrant of the galaxy, possessing millions of vessels. They operate toward the fulfilment of one purpose: to "add the biological and technological distinctiveness of other species to [their] own" in pursuit of "perfection."

The concept of perfection is the unifying idea at the core of the Borg. The pursuit of an unemotional, mechanical perfection is the Borg's only motivation. This is achieved through forced assimilation, a process which takes individuals and technology, enhancing and controlling them.

In their first introduction, in the episode "Q Who", little information is given about the Borg, their origins or intentions. In nearly all their encounters, they exhibit no desire for negotiation or reason, only assimilation, first of technology, and then later of personnel. Exhibiting a rapid adaptability to any situation or threat, the Borg become one of the greatest threats to Starfleet and the Federation. The ideas of a Borg Queen and central control are introduced later.

In Star Trek, attempts to resist the Borg become one of the central themes, with many examples of successful resistance to the collective, both from existing or former drones and assimilation targets. It is also demonstrated that it is possible to survive assimilation (most notably Jean-Luc Picard), and that drones can escape the collective (most notably Seven of Nine), and become individuals once again.

In the text commentary to the Collector's Edition of Star Trek: First Contact, Michael Okuda revealed that Star Trek: The Next Generation writers began to develop the idea of the Borg as early as the first season episode, "Conspiracy", which introduced a coercive, symbiotic life form that took over key Federation personnel. It was thwarted by the Enterprise crew and never heard of again, when it became clear that the concept was too grim for Star Trek's target audience.

Plans to feature the Borg as an increasingly menacing threat were subsequently altered in favor of a more subtle introduction, beginning with the mystery of missing colonies on both sides of the Neutral Zone in "The Neutral Zone", the final episode of the first season which also reintroduced the Romulans, and resulted in a grudging truce that both sides would share data on this particular matter only, and culminating in the encounter between Borg and the Enterprise crew in "Q Who?", when Q flung the Enterprise halfway across the galaxy to their first encounter with the Borg, which would later lead to a Borg invasion of the Alpha Quadrant sometime later in Next Generation's third-season finale and fourth-season premiere, "The Best of Both Worlds".

In the third-season cliffhanger, Picard is abducted and subsequently assimilated by the Borg and transformed into Locutus, the Latin term for "he who has spoken". "Locutus" is the Borg method of describing the former Picard as the representative of the Borg in all future contacts related to humanity. Picard's knowledge of Starfleet is gained by the collective, and the single cube easily wipes out all resistance in its path, notably the entire Starfleet armada at Wolf 359, which consisted of 40 starships, some of which were sent from the Klingon Empire. The Enterprise crew manages to capture Locutus and gain information through him which allows them to destroy the cube. Picard is later "deassimilated".

The Borg were a concept born out of necessity for Star Trek to feature a new antagonist and regular enemy that was lacking during the first season of The Next Generation; the Klingons were allies and the Romulans only turned up occasionally. The Ferengi were originally intended as the new enemy for the United Federation of Planets, but their comical, unintimidating appearance and failed to portray them as a convincing threat. The Borg, however, with their frightening appearance, immense power, and, most importantly, their sinister motive became the signature villains for the The Next Generation and Voyager eras of Star Trek. In Voyager episode "Q2", even Q tells his son to never "provoke the Borg."

Individual Borg rarely speak. Instead, they send a collective audio message to their targets stating that "resistance is futile", followed by a declaration that the target in question will be assimilated and its "biological and technological distinctiveness" will be added to their own. The exact phrasing varies among appearances, and the biological aspect is entirely absent when the Borg are first introduced. One phrase, from Star Trek: Voyager, is: "We are the Borg. We will add your biological and technological distinctiveness to our own. Resistance is futile."

Another phrase used in Star Trek: First Contact is: "We are the Borg. Lower your shields and surrender your ships. We will add your biological and technological distinctiveness to our own. Your culture will adapt to service us. Resistance is futile."

The origin of the Borg is never made clear, though they are portrayed as having existed for hundreds or thousands of years, as attested by Guinan and the Borg Queen. In Star Trek: First Contact, the Borg Queen merely states that the Borg were once much like humanity, "flawed and weak," but gradually developed into a partially synthetic species in an ongoing attempt to evolve and perfect themselves. This theme or relation to humanity is repeated in other sources.

In TNG's "Q Who?", Guinan mentions that the Borg are "made up of organic and artificial life which has been developing for thousands of centuries."

The Star Trek Encyclopedia speculates that there could be a connection between the Borg and V'ger, the vessel encountered in Star Trek: The Motion Picture.

Though Borg rarely look alike, they share several common characteristics. Borg commonly have one eye (most often the left eye) replaced with a sophisticated ocular implant which allows them to see beyond the human visual spectrum. This implant usually projects a red laser beam, particularly in later appearances. They also usually have one arm replaced with a multi-purpose tool and flat white skin, giving them an almost zombie-like appearance. This skin was originally dry and human-looking, but it later had a more "slick" look to it, with veins showing.

Due to their cybernetic enhancements, all Borg are far stronger than humans to varying degrees (depending on the species the drone came from). However, they never run to their destination, and hence most species can outpace them. Borg drones are resistant to phaser fire, being completely immune to the stun setting. In addition, all Borg drones possess personal shielding which collectively adapts to phaser fire. In various episodes, phasers tend to become ineffective after a dozen shots at most, depending on the settings and time between shots. Phaser frequencies can be altered to penetrate the shield, but the Borg adapt more quickly with each modulation.

The Borg hive mind can lead to certain downsides: Borg drones have a weakness in that they will usually ignore anything which does not present itself as a direct threat (unless specifically directed to attack), allowing armed but passive Enterprise crew to walk among them relatively unscathed until threatening behavior was observed.

The most important cybernetic component of any Borg is their "cortical node", which controls every other implanted "fixed location" cybernetic device within a Borg's body, and is most often implanted in the forehead above the usually-retained organic right eye. If the cortical node fails, the afflicted individual Borg eventually dies, as it cannot be replicated or repaired. However, successful replacement of the node can be carried out on a Borg vessel if the failure is detected promptly before the afflicted Borg's impending death.

Assimilation is the process by which the Borg integrate beings and cultures into their collective. "You will be assimilated" is one of the few on-screen phrases employed by the Borg when communicating with other species. The Borg are portrayed as having encountered and assimilated thousands of species and billions to trillions of individual life-forms throughout the galaxy. The Borg designate each species with a number assigned to them upon first contact.

When first introduced, the Borg are said to be more interested in assimilating technology than people, roaming the universe as single-minded marauders that have assimilated starships, planets, and entire societies in order to collect new technology. They are discriminating in this area, finding certain races, for example the Kazon, to be technologically inferior and not worthy of assimilation.

In their second appearance, "The Best of Both Worlds", they capture and assimilate Captain Jean-Luc Picard into the collective by surgically altering him. After this, life-form assimilation becomes much more prominent in their overall behavior. The method of assimilating individual life-forms into the collective has been represented differently over time, only consistent in that infant and fetal humanoids have been grown in an accelerated state and surgically receive implants connected directly into the brain, as well as ocular devices, tool-enhanced limbs, armor, and other prosthetics.

In Star Trek: First Contact, the method of adult assimilation is depicted with the more efficient injection of nanoprobes- nanites -into the individual's bloodstream through a pair of tubules that spring forth from the drone's hand. Assimilation by nanoprobe is depicted on-screen as being a fast-acting process, with the victim's skin pigmentation turning gray with visible dark tracks forming within moments of contact. The individual is then taken away for complete assimilation by drones; the individual has all traces of individuality removed and implants are attached to the new drone so it can become an integrated part of the collective. This method of assimilation is also shown to be much more surgical in nature; in "The Best of Both Worlds" the Borg essentially overlay the body with cybernetics, while in First Contact, a captured crew member is shown to have a forearm and an eye physically removed and replaced with cybernetic implants.

Because assimilation depends on nanoprobes, species with an extremely advanced immune system are able to resist assimilation. Thus far, Species 8472 are the only race shown to be capable of rejecting assimilation attempts, and Phlox was able to partially resist the assimilation process in the Star Trek: Enterprise episode "Regeneration".

Nanoprobes are microscopic machines that inhabit a Borg's body, bloodstream, and many cybernetic implants. The probes perform the function of maintaining the Borg cybernetic systems, as well as repairing damage to the organic parts of a Borg. They generate new technology inside a Borg when needed as well as protecting them from many forms of disease and virus. Borg nanoprobes, each about the size of a human red blood cell, travel through the victim's bloodstream and latch on to individual cells. The nanoprobes rewrite the cellular DNA, altering the victim's biochemistry, and eventually form larger, more complicated structures and networks within the body such as electrical pathways, processing and data storage nodes, and ultimately prosthetic devices that spring forth from the skin. In "Mortal Coil", Seven of Nine states that the Borg assimilated the nanoprobe technology from "Species 149".

The Borg will not try to immediately assimilate any being that it comes to contact with; in fact, Borg drones tend to completely ignore beings that are identified as too weak to be a threat and too inferior to be worth assimilating. Captain Picard and his team walk safely past a group of Borg drones in a scene from the film First Contact because they are unarmed, while the drones fulfill a programmed mission.

Known as the Borg Collective, also referred to as the "hive mind" or "collective consciousness", this is the term used to describe the group mind of the Borg civilization. Each Borg individual, or drone, is linked to the collective by a sophisticated subspace network that ensures each member is given constant supervision and guidance. The collective is broadcast over a subspace domain similar to that utilized by the transporter. Being part of the collective offers significant biomedical advantages to the individual drones. The mental energy of the group consciousness can help an injured or damaged drone heal or regenerate damaged body parts or technology. The collective consciousness not only gives them the ability to "share the same thoughts", but also to adapt with great speed to defensive tactics used against them.

The only truly distinct individual in the entire Collective is the Borg Queen. The Borg Queen is the focal point within the Borg collective consciousness and a unique drone within the collective, who originates from Species 125, that brings "order to chaos", referring to herself as "we" and "I" interchangeably. In First Contact the Queen's dialogue suggests she is an expression of the Borg Collective's overall intelligence; not a controller but the avatar of the entire Collective as an individual. Despite being seemingly destroyed several times, she has always managed to return, first appearing in Star Trek: First Contact, played by Alice Krige, and then several times during Star Trek Voyager, by Susanna Thompson, although Krige returned to the role for Voyager's series finale.

So, how's the figure? Extremely impressive, but I'd like to say a brief word about the packaging.

When EmCe Toys brought back the Mego-type Star Trek figures, they also brought back the original Mego packaging, only slightly modified for the sake of the altered figure assortments and a handful of new characters. They even enlisted the services of the original artist who did the portrait paintings to do the new illustrations of Sulu, Chekov, and the new Gorn.

I admit I wondered how the packaging for the Star Trek Next Generation figures would look. Although the original artist was not employed, the packaging is a superb tribute to the original Mego design. Obviously, the Enterprise-D is substituted for the original, just as the Star Trek Next Generation logo has been brought in. But the basic design is nearly identical, and it works superbly well. The painted portraits of Captain Jean-Luc Picard and the Borg are excellent, as are the portraits of two other characters that are apparently in the works for the line -- Data and a modern Klingon!

While I might have preferred Worf, I can understand EmCe wanting to do a modern-style sort of generic Klingon. They're a distinctly different breed than the original Klingons, and an original Klingon was part of the early lineup of Mego Star Trek figures, so it's a nice carryover there.

As to the Borg himself -- wow! Very nicely done. The figure is clearly based on an early interpretation of the Borg, as seen during the Next Generation series, before they took on an even creepier, more zombie-like appearance with "First Contact", which was then carried over throughout their appearances in Voyager. This makes sense from two standpoints. First of all, it more accurately represents the Borg as they appeared during Next Generation, and secondly, it's a somewhat simpler appearance, which would make sense for a Mego-type figure.

I've often wondered what the wardrobe and make-up people assigned to Star Trek Voyager thought anytime the word came down that a Borg episode was impending. It must have given them fits...!

Which is not to say that the original Borg were simplistic. Indeed, they were not. The best way to describe a Borg, strictly from a physical appearance standpoint, is a washed-out-looking humanoid in a black body suit, covered with assorted rather creepy-looking technological enhancements.

Now, the body suit part of it would be easy enough for Mego to do. Given their World's Greatest Super-Heroes line, they specialized in that sort of thing. The rest of it -- is more of a challenge.

Let me say this, and I mean no offense whatsoever to the original Mego Corporation. I tend to be of the opinion that this Borg figure is somewhat more complex than Mego would have likely produced. Now, having said that, I want to throw in a disclaimer. Mego produced some truly excellent, and when necessary, fairly complex-dressed figures. Their Wizard of Oz line, for example, is still very highly regarded by fans of that classic film. But this Borg isn't exactly the Tin Man.

At the same time, if one follows Mego through the course of its existence, it was clear that some of their later efforts were more intricate and complex than their earlier ones. Headsculpts became more detailed and accurate, costumes became more complex. So the question raised at that point becomes -- IF Mego had continued to exist until the Borg had appeared in Star Trek The Next Generation, would Mego have been both able and likely to produce a Borg figure as complex and intricate as the one EmCe Toys has created? My response to that question is -- you know, I think they just might have.

Nevertheless, the Borg figure uses some fairly modern techniques. The silver-painted technological gadgetry scattered across his body has been given black paint-wipes to enhance the details and make it look a little creepier. I usually don't approve of that sort of thing, but on the Borg, it works, and superbly well. However, that's a technique that wasn't really developed during the Mego years.

The headsculpt is very interesting. It not only includes the head, but the entire collar of twisted wires, cables, and gadgetry. The mold for this must be a doozy. I suspect Mego might have gone for a separate collar, but I'm impressed with EmCe's efforts here.

The face is white, with a heavily shadowed right eye, and a bit of dark gray around the mouth. The left eye is covered by a cybernetic eyepiece, with a bit of dark green in it. This is about the only color in the entire figure.

I also believe that the eyepiece may be a slight nod to a particular Borg who managed to regain some of his individuality in an episode called "I, Borg". The Borg in that episode was given an actual hologram in his left eye. Looked cool and worked well.

Now, I have holograms here myself. My debit card has one on it. For that matter, I have some on certain toys. My Visionaries collection (ironically enough from 1987) all have polymer holograms as chestplates. In fact, one of the reasons for the demise of the line was that the holograms were getting to be too expensive to produce. Which is also probably why this Borg figure just has some painted green in his cybernetic eye lens. No complaints there.

The rest of the Borg's head is a black helmet laced with assorted silver cables and gadgets, sculpted directly to the head.

The figure uses -- for the most part -- a standard Mego-type body, with the "Star Trek" lower legs, which I'll explain shortly. It's a good design, and certainly well-articulated, and EmCe Toys has done a great job remaking it. There are several companies making Mego-esque figures, but EmCe is really the only one making exact duplicates of the original. The figure is fully poseable at the head, arms, elbows, wrists (well, left wrist), waist, legs, and knees.

The Borg is dressed in a black bodysuit made from a stretchy knit fabric, very much like what Mego used for most of its figures. The right sleeve is a little short, and for good reason. Here we come to one of the more interesting figure details.

The right arm of the Borg has been molded in black, even though the face and left hand are white, and the lower arm is actually a huge cybernetic appendage, again, very typical for how the Borg appeared. This is an extensively detailed piece of hardware, painted in silver, and trimmed in black.

It wasn't unheard of for Mego to produce special body parts when necessary, although it wasn't all that common. They did some "hairy" hands for their Planet of the Apes figures, and came up with some reptilian-looking hands for The Lizard, Spider-Man's arch enemy. And of course the bodies could be molded in any color necessary. But it wasn't something that happened all that often. EmCe Toys just molded the entire Borg appendage as the lower right arm. Would Mego have done the same? Perhaps. In any case, it certainly works well.

The front of the torso of the Borg costume has some leather-like fabric sewn to it. This is in keeping with the rather layered look of the Borg "uniforms", if that's even an accurate term, and is certainly in keeping with a material that Mego used in the past. It most often turned up in Planet of the Apes, but appeared on several Star Trek figures, notable the Klingon and Andorian, especially.

The remaining technological implants are secured to the waist, upper and lower left arm, and upper and lower legs. They are extremely well detailed and quite diverse. Notice the distinct cable on the lower right leg. There's another one on the back of the belt. Here is where I especially think EmCe has exceeded what Mego would have perhaps done, but who knows? They might have. In any case, it looks great.

The figure uses the "Star Trek" lower legs, which means the black boots are molded as part of the leg. When the original Star Trek figures were produced by Mego, they created a special lower leg with the boot built right on. This was because the trouser design of the Original Series had the trousers coming up short at the top of the boots, and flaring out slightly. That's a little tricky to accomplish on an action figure with detachable boots, so they just made the boot part of the lower leg, and the trousers an appropriate length. Admittedly, this cost the figure ankle articulation, but any Mego figure wearing the not-so-flexible plastic boots lost this anyway.

This leg design works well for the Borg, as well, since the lower leg attachments probably wouldn't have worked as well if they'd needed to include a boot, so it was doubtless considered more appropriate to use the "Star Trek" lower legs with the boot already there, and design the lower leg cybernetic parts accordingly. And it works superbly well.

The Borg is a distinctly heavier figure than most of the other EmCe Star Trek figures, but come on, look at all the stuff he's lugging around with him! When Borg need to rest, they step into "Regeneration Chambers". One wonders if part of the regeneration included a good back massage. One might hope that at least it did for the actors in the shows...!

The Borg figure doesn't come with any separate accessories, but really, come on -- like he needs them? He's WEARING them!

I want to emphasize again how impressed I am with the paintwork on this figure. The assorted cybernetic parts all look just as they should, and even the details on the exposed part of the face are well done. Even the one visible "human" eye has this sort of creepy, blank look to it. Certainly appropriate, and impressive that it could be achieved on this retro-esque figure.

So, what's my final word? I am immensely impressed with this figure. I have no complaints. I'm truly pleased that EmCe Toys has decided to branch its line out into other Star Treks. I now have the Borg as well as Captain Picard, and I look forward to Data and the Klingon.

Really, I hope this is a trend. Imagine if EmCe decides to do figures from the other Trek series? I'd love to see a couple of two-figure assortments from Deep Space Nine, Voyager, and Enterprise. Imagine Mego-type figures of Sisko, Quark, Seven of Nine, Worf, Archer, T'Pol, and more.

In the meantime, we have these very impressive Mego-style figures from Star Trek The Next Generation, and the Borg is certainly a truly excellent figure. If you're a Star Trek fan with fond memories of the days of Mego, or even if you just want an abundantly cool figure of the malevolent Borg, then you will be extremely pleased with what EmCe Toys has done.

The EMCE TOYS "Retro-Style" figure of THE BORG from STAR TREK THE NEXT GENERATION definitely has my highest recommendation! Now go buy one! Resistance is futile!